The Forest Public Alpha

Free download The Forest Public Alpha v0.23d Full Crack and playing now this game. The Forest Public Alpha v0.23d full version is first person survival horror simulator games for PC windows and hotfix released on 2 Sept 2015. The plane has crashed and my son has been taken from me. Finding my son is my number one priority but I am shaken up. Just what was that who took him? I take a few moments to collect myself and gather what I can from the plane. I then walk out of the plane only to find what once belonged to my fellow tennis players. All of their suitcases, all over the ground. I take what I can and leave the crash site. I notice night is approaching. I find a small cliff and set up a small shelter with a campfire. Before I get ready to sleep I hear something out in the Forest. Like . . . moment, lots of it. I keep one eye opened while I sleep tonight.

The Forest Public Alpha v0.23d Full CrackThe Forest Public Alpha v0.23d Full Version

The Forest Public Alpha v0.23d Hotfix:

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  • Added Run & Breath silent skills, reducing running stamina cost or increasing lung air breathing duration as player practices those activities
  • New building: Procedural Stick Fence ! (can be found in bottom right page of shelters)
  • New building: Procedural Rock fence ! (can be found in bottom right page of furnitures)
  • New building: Defensive wall reinforcement ! (can be found in the decoration page, but nevertheless increases the wall strength by 45%)
  • Light fire weapons animation added!
  • Lighting a molotov now requires “L” to light
  • Molotov dousing – throwing unlit molotovs at enemies will cover them with alcohol, causing increased damage when set alight
  • (multiplayer) Game browser now displays amount of players currently in game
  • (multiplayer) Stick marker color is now synced
  • (multiplayer) Fixed client not properly waiting for building bellow to be loaded before removing black screen, thus causing to fall down below (when game was saved while on a player made structure)
  • (multiplayer) Fixed issues with fire replication
  • (multiplayer) Players can now see each other fire arrows and other burning projectiles properly
  • (multiplayer) Trees will now fall smoothly for clients
  • (multiplayer) Fixed several cases where mutant would switch clothes and weapons would switch for clients when killed
  • (multiplayer) Suitcases now replicate correctly between players! (previously would only work if players were close together and suitcase not not been physically moved)
  • (multiplayer) Fixed issue where logs could be duplicated by juggling them between two players (SORRY!)
  • (multiplayer) Fixed bodies sliding when dropped
  • (multiplayer) Increased volume of walky talky
  • (multiplayer) Fixed Lizards disappearing for client in traps
  • (multiplayer) Fixed Clients not getting cold outside of caves
  • (multiplayer) Fixed a case of foundation repair trigger vanishing for clients when it shouldn’t
  • (multiplayer) Fixed an issue where the body of skinny mutants would warp to regular mutants upon death
  • (multiplayer) Fixed an issue where cowman would knock clients over when they were outside of his targeting range
  • (multiplayer) Fixed Water level in water collectors not in sync between server/client
  • (multiplayer) Audio parameters will now replicate over the network to clients
  • (multiplayer) ‘Burn Damage’ animation will now properly play on mutants for client
  • (multiplayer) Alive rabbits dropped by client will now move aligned to terrain
  • (audio) Thrown objects will now distract enemies when hitting any solid object, rather than just trees and terrain
  • (audio) Dropped objects will now attract enemies in the same way as thrown objects
  • (Audio) Mutants sound clearer
  • (Audio) Added player on fire hurt sounds
  • (Audio) Fix jumping on ground when raining playing very watery sound
  • (Audio) New fireman idle, movement, attack and getting hit sounds.
  • (Audio) New female creepy mutant idle, getting hit and death sounds.
  • (Audio) Added doppler effect to fireman fire movement and attack sounds.
  • (Audio) Fixed missing flashlight flick on/off sound
  • (Audio) Added new freakout reaction sounds to regular female mutants.
  • (Audio) Increased volume of small boats/raft on water and raft paddling events.
  • (Audio) Tuned all aspects of swimming sound
  • (Audio) increased level of blood drips
  • (Audio) Fixed timing and tuned levels of bow and arrow
  • (Audio) Tuned levels of eating and drinking
  • (Audio) Added lighting molotov sound and improved its held on fire sound
  • (Audio) Optimized memory footprint
  • (Audio) Clifftop surf sound now audible
  • (Audio) Jumping on rocks plays rock sound
  • (Audio) Shipping containers play metal footsteps
  • (Audio) Geese have some sounds now
  • Fixed anchorable rope not getting destroyed with the building it is anchored to
  • Fixed player camera clipping through tree trunks after being chopped
  • Player can now set tennis balls on fire !
  • Reduced burning weapons memory allocations
  • Made underwater breath duration more consistent
  • Fixed Sleeping mutants stay frozen if killed before waking up
  • Lowered position of stick marker color trigger to make it easier to find
  • Player can no longer survive falls by using survival book or inventory
  • Holding the “Batch” button while placing a building now automatically brings up the same ghost building to be placed again
  • When items placed on the crafting mat match with upgrade recipes it will now be listed in the same fashion as normal recipes !
  • Fixed some bugs with fire particle size when fires were re-lit and stocked after loading a saved game
  • Fixed animal numbers never going down even when killing lots
  • Opening the book while in the air now delays opening till player is grounded again
  • New art added: Improved burning log (used for bonfire)
  • New art added: Improved bow and arrow
  • Improved look of pale cave mutants (resculpted normal map)
  • Improved shading of regular and skinny mutants (better sss, less orange skin diffuse, better spec)
  • Fixed seam on remote players head
  • New shader – toon outline for alpha textures – selecting feathers or other items with an alpha map will now have correct outline
  • Branches and leaves are now cut off trees with a built tree structure ! (only works on pine trees with moss currently – rest of trees soon)
  • Wood planks in caves can now be blown up with explosives
  • Etc

Title: The Forest SKIDROW
Genre: Action, Adventure, Indie, Simulation, Early Access
Developer: Endnight Games Ltd
Publisher: Endnight Games Ltd
Release Date: 30 May, 2014
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Updated 2017 -
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